Zephras Isle
Once a secluded island oasis in the sky. Highborne exiles forged a pact with wind spirits and built in Skywall. The spirits have vanished; structures fail; Skyborne are split over what comes next. Levels 1–12.
Journey through an updated and expanded Azeroth. New locales — Zephras, Riverglades, Hyjal, Shen’dralas — plus lighting passes on Classic zones.
Once a secluded island oasis in the sky. Highborne exiles forged a pact with wind spirits and built in Skywall. The spirits have vanished; structures fail; Skyborne are split over what comes next. Levels 1–12.
Frontier between Redridge, Burning Steppes, the Badlands, and Swamp of Sorrows. Rivers, trade routes, a neutral goblin port, 150+ quests from the mid-30s to mid-40s. Humans, orcs, ogres, gnolls, goblins, and murlocs.
Threats both old and new stalk the slopes of the mountain, eager to claim its power and destroy anyone daring enough to get in their way. Endgame leveling with reputations. Home of Hyjal Summit and a Barrow Deeps entrance.

Ruins between Mulgore and Desolace. Shen’dralar, Eldre’Thalas, Dire Maul, and Prince Tortheldrin. Gelkis and Magram storylines continue, with new reasons to visit Maraudon and Razorfen Downs.
Updated lighting and moonlight through the trees. Classic zone with Forever visual upgrades.
Mist over the waters. One of the showcased lighting and environment upgrades.
The iconic Horde leveling spine, restaged with Forever’s environmental pass.
Tauren starting plains with updated lighting and atmosphere.
Theramore’s wetlands under Forever’s fog, water, and lighting upgrades.
Corrupted north Kalimdor, shown in Blizzard’s Azeroth in a New Light gallery.